如果你是《七日杀》的玩家,想要了解控制台的使用方法和各种指令代码,这篇文章绝对适合你!
控制台使用方法:
1、进入游戏后,按下键盘上的F1键就可以开启控制台,之后在控制台中输入对应的代码,就可以启动对应的调节功能了。
2、输入cm回车进入上帝背包方式,输入dm回车进入上帝模式。
控制台代码大全:
1、指令代码
debugmenu dm =>打开/关闭debug模式(参数=on]ff)
mem =>显示内存信息和调用碎皮回收机制
sounddebug =>切换声音管理的调试输出
enablescope es =>切换调试范围
admin =>管理设定控制,格式为: admin add [玩家名[权限等级],(增加某人为管理, 给予权限等级x) a
dmin remove [玩家名], (去除某人管理)
admin update [玩家名] [权限等级],(提升玩家管理权限)
mod => mod control, use mod add playername permissionLevel, mod remove playername, mod up
date playername permissionLevel
cp => command permission control, use cp add command permissionLevel,
cp remove command,
whitelist update playername permissionLevel
whitelist => whitelist control, use whitelist add playername permissionLevel,
whitelist remove playername,
whitelist update playername permissionLevel
kick =>踢出玩家[并说明原因] . 'kick playername reason"
ban => ban-个玩家-段时间. "ban playername 1 hour" timeframes allowed: minutes, hours, days, w
eeks, months, years
say=>广播一条信息
listthreads It => lists all threads
gameover go => sets the game state to GameOver
setgamepref sg =>设置-个服务器设置
shutdown =>关闭服务器
spawnentity se => spawns an entity刷个东西出来。。。哈哈,我刷个护士MM给小屁桃
settime st => sets the time
aiddebug => Toggles AIDirector debug output.
spawnwanderinghorde => Spawns a wandering horde of zombies
spawnairdrop =>刷新-次空降
spawnsupplycrate =>给玩家刷一个补给箱
shownexthordetime => Displays the wandering horde time
saveworld sa => Saves the world manually.
buff => Applies a buff to the local player
debuff => Removes a buff from the local player
listents le => lists all entities列出所有物体
listplayers Ip =>获取在线玩家信息
chunkcache CC => shows all loaded chunks in cache
showchunkdata sC => shows some date of the current chunk
gettime gt => retrieves curent ingame time
getgamepref g9 =>获取游戏设置信息
sayplayer pm =>发送信息给单独玩家
settimereal str => set current ingame time, params:
showinventory si =>列出玩家背包及腰带(steam id, entity id or name)
reply re =>回复最后pm给你人信息
kill =>杀死指定玩家kill (entity id or name)
listlandprotection Ip =>列出所有领地石及所有者
removelandprotection rlp =>删除玩家的所有领地石rlp (entity id or name)
version =>获取游戏版本号
rendermap rm => render the C
urrent map to a file
creativemenu cm => enable/disable creative menu
give =>给玩家东西(entity id or name) give某人某物数量
listitems li =>列出所有可以give的东西
enablerendering => enable/disable live map rendering
listknownplayers lkp =>列出所有知道的玩家(optionally filtered)
teleportplayer tele =>传送玩家到指定位置tele某人到某人
unban =>解锁玩家unban steamid
webstat => DEBUG PURPOSES ONLY
gameover go结束-回合杀戮竞赛定点生存模式
toggle_ blood off NA关闭显血
toggle_ blood _on NA显血
debugmenu [on/off] dm切换DEBUG模式(开发者专用)
spawnentity [player-id] [entity-id] se召唤实体(怪)
例如"se 1807 20" player-id = 0(单人模式).
kick [player] [reason] NA踢人
ban [player] [reason] NA封号(名单)
listents le列出实体怪
listplayers Ip显示在线人数
enablescopes on/off es开关调试作用域
listthreads It显示线程
setgamepre sg设置游戏偏好
chunkcache Cc示当前缓存中加载的数据块。
showchunkdata sc显示当前数据块。
2、升级经验指令
settime <#>:调整世界时间(1小时为1000)
gameover:结束一回合 杀戮竞赛/定点生存模式
toggle_blood_off:关闭显血
toggle_blood_on:显血
debugmenu [on/off]:切换DEBUG模式 (开发者专用)
spawnentity [player-id] [entity-id]:召唤实体(怪) 例如"se 1807 20" player-id = 0(单人模式)
kick [player] [reason]:踢人
ban [player] [reason]:封号(黑名单)
listents:列出实体怪
listplayers:显示在线人数
enablescopes on/off:开关调试作用域
listthreads:显示线程
setgamepre:设置游戏偏好
chunkcache:显示当前缓存中加载的数据块